Tetris Couldn't Triumph at The Game Awards — A New Category Could Fix That

Each time a significant prize-giving event approaches, there’s always a demand to include fresh award types to honor overlooked contributions and satisfy the hearts of followers dedicated to specific genres.

Another commentator has already made supporting a scary games classification. That would rule. Equally deserving are board games, representing a passionate advocate's mission. Yet I need to apologize in advance when I prioritize because like all dedicated enthusiasts, there's a strong justification supporting my request remains most pressing above others. The demand is this: We need a classification for brain-teasing titles.

The Genre Classification Challenge

Classifying creative works is not a science; opinions vary greatly, and it will always generate discussions and end in fuzzy definitions. This explains why movie academies steer clear of genre categories. But it is a necessary evil for the industry of gaming, that demonstrate such variety they hardly constitute one unified medium.

For comprehensive acknowledgment of interactive entertainment excellence to receive acknowledgment, and for games of all stripes to receive proper recognition, specific award classifications remain vital.

Current Gaming Award Categories

The major gaming awards currently feature award types recognizing Action, Action/Adventure, Role-Playing, Combat games, Sim/Strategy, plus athletic and racing experiences. Between them, these classifications actually cover numerous genres, and you can find room for most games within them.

This doesn't apply to logic-based experiences. No appropriate category exists to accommodate them. Consider three of outstanding current releases, each quite distinct: the architectural riddles of one title, fast-paced pattern recognition from another release, and the sweetly sociological logic puzzles of a third title. What category would fit them among existing types? Nowhere, that’s where.

Acknowledgment Issues

There are dozens excellent brain-teasers launched regularly that have no home at major award shows, unless they happen to qualify for categories like Mobile Game, VR/AR Game, or the intensely contested independent game categories.

  • One classic puzzle game received no recognition for anything that year
  • Another creative title was excluded that year
  • Popular arranging title got ignored in 2021
  • Just some brain-teasers barely qualified for niche award types

Significance of Puzzle Games

Frequently they represent modest productions, but the art in brain-teasers holds tremendous importance. Well-known matching games count as most popular titles worldwide continuing this trend for many years.

The legendary block-stacking game challenges popular creative games for the title of highest-selling title ever; it’s also in the running for top gaming experience. Brain-teasers form essential building blocks within interactive entertainment, and engaging with diverse game types.

The Solution and Justification

Logic titles wouldn't face that issue. You could fill multiple candidates interesting, varied, worthy titles every year with ease — actually, with challenge, given the need to exclude so many good games out.

Restating the point, these represent titles without proper classification in important events. Logic title developers are working at the demanding boundary of video game design, creating some of essential manifestations of the video game form. Comparable to cinema stunt performers, they warrant appreciation. Let’s not keep them waiting 35 years.

Christian Johnson
Christian Johnson

A seasoned casino analyst with over a decade of experience in online gaming, specializing in slot machine reviews and player strategy development.